package com.game.battle.common.map;
/**
 * 位置
 * @author game
 *
 */
public class Position {
	private float x;
	private float y;
	private float z;
	
	public Position(){
		
	}
	public Position(float x, float y, float z){
		this.x = x;
		this.y = y;
		this.z = z;
	}
	
	public float getX() {
		return x;
	}

	public void setX(float x) {
		this.x = x;
	}

	public float getY() {
		return y;
	}

	public void setY(float y) {
		this.y = y;
	}
	
	public float getZ() {
		return z;
	}

	public void setZ(float z) {
		this.z = z;
	}

}
